And now for something completely different.

Let’s talk Famicom.

Recently, I’ve been taking a break from the Turbografx-16 to go back to my all-time favorite, after months of leaving it untouched. I thought, for a change of pace, I’d talk about a few of the Famicom exclusives I was playing.

The Tower of Druaga – Namco – 1985

You know, I’ve played several different versions of Druaga over the years, and for the life of me, I can’t understand exactly what the Japanese see in it. Maybe it’s a cultural thing. Maybe you just had to be there when it was first released. I don’t know.

For those of you unfamiliar with Druaga, it’s a dungeon crawler of sorts. You play as the knight Gilgamesh (usually called Gil), and you must fight your way to the top of the tower to rescue the princess Ki from the evil scorpion-like demon Druaga, who also has in his possession the magical Blue Crystal Rod. Every floor has a special item to find, but there’s a ridiculously short timer and you walk like a snail until you find the boots. And there are a lot of floors to make your way through (60, total). Treasure chests only appear when you do… something… to make them appear. On every floor, what that something is changes, and the game doesn’t give you any hints.

You’re constantly under siege from all sorts of enemies, from slimes to knights to wizards, among others. And Gil always has to draw his sword before he can attack. You can hold the attack button down so that the sword is always drawn, but that leaves your defenses down.

Personally, I’ve never gotten far in any version of the game. The arcade game is a bit better than the Famicom game, but not by much. The PC Engine version, on the other hand, is a massive improvement, with larger characters and faster movement from the start. Still, I’ve never been able to get very far. I don’t know, maybe I just don’t understand the nuances of the game.

The Tower of Druaga did launch a series, one that remained virtually unknown outside of Japan, at least until the Namco Museum series for the PlayStation was released. The original arcade game is included on Volume 3, and the arcade sequel, The Return of Ishtar, is on Volume 4.

What not many people know is that there was a prequel, and it was a Famicom exclusive. I’ll take a look at that one next time. In the meantime, take a look at this longplay of the Famicom game. The player here makes it look easy, of course.